Sunday, December 12, 2010

Realtime Art Manifesto




The description of the manifesto is kind of long so I took the key ideas thinking people would generally understand it.
 
REALTIME ART MANIFESTO


Auriea Harvey & Michaël Samyn


Directors,  Tale of Tales,  ram@tale-of-tales.com








Abstract


Auriea Harvey and Michaël Samyn are new media artists who have embraced realtime 3D game technology as their artistic medium of choice. Realtime 3D is the most remarkable new creative technology since oil on canvas. It is much too important to be wasted on computer games alone. This manifesto is a call-to-arms for creative people (including, but not limited to, video game designers and fine artists) to embrace this new medium and start realizing its enormous potential. As well as a set of guidelines that express our own ideas and ideals about using the technology.




 1.  Realtime 3D is a medium for artistic expression.
 2.  Be an author.
 3.  Create a total experience.
 4.  Embed the user in the environment.
 5.  Reject dehumanisation: tell stories.
 6.  Interactivity wants to be free.
 7.  Don’t make modern art.
 8.  Reject conceptualism.
 9.  Embrace technology.
10. Develop a punk economy.
Keywords
realtime 3d
computer games
interactive storytelling
game design
artistry
non-linearity

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